Watchmen has been hailed as the quintessential graphic novel and has spawned a body of literary criticism since its 1986 initial appearance in installments. This work explores the graphic novel's reception in both popular and scholarly arenas and how the conceptual relationship between images and words affects the reading experience. Other topics include heroism as a stereotype, the hero's journey, the role of the narrator, and the way in which the graphic layout manipulates the reader's perception of time and space. Instructors considering this book for use in a course may request an examination copy here.
A full-color graphic anthology of short stories by some of the hottest creators in the field, FLIGHT, Volume Four is the newest addition to a great success story in graphic novel publishing. Since 2004, when the first Volume of Flight burst on the scene, the publication of subsequent volumes has become a highly anticipated annual event. Artists are constantly contacting Kibuishi (the editor of the Flight volumes and himself a contributor), asking to be included in the next volume of Flight. So it's no wonder Flight has ascended so rapidly in the graphic novel universe, becoming a fan favorite and developing a rabid following. Each contributor's story in the anthology represents a labor of love, and that fact shines through in the overall quality of the series.
Created with the cooperation of the Jordan estate, adapted by well-known comics writer Chuck Dixon and illustrated by the talented Chase Conley, The Eye of the World: The Graphic Novel has been hailed as an exciting interpretation of Robert Jordan's classic fantasy novel. The Eye of the World: The Graphic Novel, Volume One begins Robert Jordan's epic tale by introducing Rand al'Thor and his friends Matrim and Perrin at home in Emond's Field, shortly before the spring festival. Moiraine Damodred and Lan Mandragoran appear and almost before Rand knows it, he's fleeing his home village with Moiraine, Lan, his friends, and Egwene al'Vere, the innkeeper's daughter, who wishes to become an Aes Sedai. The conclusion of this volume leaves the travelers on the road to Baerlon, barely ahead of the pursuing Trollocs and Draghkar. But even as they run for their lives, Moiraine and Lan begin to teach the young people what they will need to know to survive in this dangerous world.The Eye of the World: The Graphic Novel, Volume One contains the first eight issues of The Wheel of Time comic book published by Dynamite Entertainment.